Based on a painting by Jean-Marie Poumeyrol. This scene was created using the Unreal 4 engine. Everything was modeled in 3D Studio Max 2016. Substance Painter and B2M was used for most of the textures. The gates were painted in Painter. I mesh painted on the concrete walls and used decals for the paint seen at the base of the walls. The concrete slabs were modeled in Zbrush and textured in Painter. Also, I used the Ivy plugin for 3ds Max downloaded from GuruWare at www.guruware.at/main/.